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Folding@Home FAQ's

Here is some Information to get you started and setup for Folding.

Things to consider.

Running a folding@home client or multiple folding clients can be stressful on your hardware. It can also cause your hardware to create more heat then usual. It is recommended that you test your systems ability to cope with that added stress and heat appropriately. It is also recommended that you continue to monitor your systems health while folding.

The Team

So You made the decision to do it. Now, where to start? One of the first things You should do is to decide which team You would like to support in your effort or if you would like to create your own team. If you join a already established team you can receive a great deal of support from that team. Next you need to find that teams ID number, in our case that is ID# 53269. You can find this information at FAH's Team Statistics page and\or create your own team here. Type in the team name, the fields populate with the current statistics and the Team ID.

The Client

Next you need to decide what client(s) is appropriate for you and where to get them.

What is a client?

There are three types of clients. The CPU Client, the SMP Client and the GPU Client and then there are two ways to run them, the Console and the Systray way.

The CPU client is the most basic and standard client. It is also the first client created for the folding@home project. The CPU client was created to run on regular computers, using it's CPU to calculate projects. The CPU client is a single threaded and will only use or run on one core or thread. It is possible to run multiple instances of a CPU client on the same computer.

The SMP client is an advancement to the CPU client. The SMP client eliminates the need of multiple CPU clients as it is a multi-threaded application and can run on any number of cores on a CPU. The SMP client is also considered a high performance client.

The GPU client is created to run on the GPU or Graphics Processing Unit or in short the Graphics card. The GPU client is divided in the GPU client, the GPU2 client and the GPU3 client. The GPU clients are divided by GPU generation. The latest GPU client GPU3 is for the latest nVidia GPU's of the GTX/GTS 4xx and 5xx series. The GPU2 client is covering the nVidia 8xxx series up to the nVidia GTX 4xx series and covers just about all current ATI/AMD cards.

As mentioned, most of these clients are also sub divided into Console and Systray clients

The Console Client

will have a installer package plus a few windows for configuration on startup as well as a display window to show you the progress and keep you updated on the current folding project and status.

The Systray Client

is far less fancy and makes good use of the extra processing cycles to add performance. I would recommend this client for the little bit more advanced user.

The Platform

Folding@Home can make use of your CPU's and/or your GPU/ Video Card's idle processing cycles or you can run it dedicated.

Clients for both are available and can be run at the same time. Because of GPU's very high (FLOPS) Floating Point Operation count they are very good performers for Folding and Stanford has done a great job optimizing the clients. For multi CPU packages there is also a SMP client.


The following clients are available.

  • CPU Client
  • SMP Client
  • GPU Client
created by
Edward 'BoT' Reese